Research Topics

  • Robot Learning
  • Deep Learning
  • Code Learning
  • Cognitive Learning
  • Game Based Learning
  • Innovative Learning
  • Gamification
  • Virtual Reality
  • Design Thinking
  • Digital Divide in Education
  • Teacher Competencies in the Digital Age
  • Expected Student Qualifications in the Digital Age
  • Green IT in Distance Education
  • Digital Literacy
  • Internet of Things
  • Wearable Technologies
  • Massive Open Online Courses (MOOCs)
  • Institutional Strategies, Policies, Standarts, Accreditation and Certification for e-Learning
  • New Technologies for e-Learning
  • Content Design for e-Learning
  • Sociological and Psychological Dimensions of e-Learning
  • Learning with Online games
  • Testing and Evaluation of e-Learning Systems
  • e-Learning Strategies for Moderation and Assesment
  • Virtual Class Applications
  • Security Problems and Solutions in e-Learning
  • E-government and e-Learning
  • Distance Learning in Higher Education Institutions
  • Mobile Learning
  • Social Media and e-Learning
  • Big Data
  • Datamining
  • Cloud Based Systems
  • Disadvantaged Groups